i had a texturing class with Richard Smith teaching from Infinity Ward. hes a super cool dude and for our first assignment we had to model our cell phones that we had in our pockets... and couldnt cheat by picking an easy phone. my unlucky but had the Motorola V3 Razor.
normaly this wouldnt be a big deal... accept the poly limit was 150 tris. i got it down the 156 tris (sorry boss its not perfect hahah)
here it is

156 tris
3 512x512 maps
color, normal, color specular
heres the wires