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Author Topic: [Dev's Ask Fans] What do you want in Beta 4?  (Read 21359 times)
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Kavinsky

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« Reply #270 on: April 11, 2009, 08:01:35 AM »

some sort of one life per player "last man standing" match would be fun in one of the really open maps like Ge Runway, Ge Cradle, and Ge Egyptian

the doors need to be fixed in Ge Archives.

also could you modifly it so that when the "auto switch on new weapon pickup" option is activated that it only selects the new gun and not nades or proxy mines?

I ran into a nade pickup by accident and it switched me over from the KF7 Soviet to a nade right in the middle of a one on one gunbattle.

could you also rig it up so it prefers the guns with the highest rate of fire and damage so we don't switch over from an a33 to a cougar magnum or a pp7 to a klobb?

are you going to redo the Brosnan Bond skin for beta 4?
It doesn't even look like him.
Viashino Cutthroat

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« Reply #271 on: April 11, 2009, 01:54:04 PM »

YOLT and L&LD should cover your bases.

Doors are going to be overhauled.

Turn off autoswitch. Turning it off is what everyone does in all shooting games.

Rate of fire and damage is subjective.  Would you rather have an AR33 with 10 bullets over a fully-loaded Phantom?  I wouldn't.

It may receive some tweaks, but we are not making our models look like the actors.  For legal concerns, we make our models look like people who look like the actors.  Think of it from the perspective of us deciding to re-film Goldeneye -- we wouldn't get the original cast but we would get close.
killermonkey

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« Reply #272 on: April 11, 2009, 04:32:47 PM »

Quote
I think what needs to be done is that when someone dies near one of the spawns, that particular spawn is rendered inaccesible by for about 3 - 5 seconds to allow the killer to get away and that the particular person who was killed spawns on the other side of the map so it doesn't break up the flow of action for the victim

This is impossible, with any real amounts of people that would render all spawn points invalid in the first 10-15 seconds of play. You are just going to have to deal with it, thats what a multiplayer game is all about. There is already code in place that places you in the "least populated" spawn spot (not 100% assured). Of course I could make sure you would spawn in the most OPTIMAL spot every time, but every spawn would be an enormous waste of computing power.
Kavinsky

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« Reply #273 on: April 11, 2009, 09:06:51 PM »

well I would think that atleast making it so the person who died spawns on the other side of the map rather than behind you would be good. or just make the radius around "the least populated spawn point" bigger, specifically on Ge Caves where that kept on happening to me.

I can live with turning off the auto pick up but something does need to be done with the spawn system, granted its much better than it was in 3.0 where it was just "okay good I've finally spawned, "Kavinsky sucided" because someone spawned on top of me, and then they suicided and now he suicided and on and on.

Rig it up so that we can tell when someone on a lower or higher level can see us or atleast when there aiming at you

and do something about the weapon sets when everyone but you has an ar33 and you've only got a lousy klobb is a no brainer whos going to kill who
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« Reply #274 on: April 11, 2009, 10:05:32 PM »

well I would think that at least max making it so the person who died spawns on the other side of the map rather than behind you would be good.

and do something about the weapon sets when everyone but you has an ar33 and you've only got a lousy klobb is a no brainer whos going to kill who

Get moar guns.
Kavinsky

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« Reply #275 on: April 11, 2009, 10:47:13 PM »

and how about using this as a reference for the Brosnan bond model
http://upload.wikimedia.org/wikipedia/en/c/c5/Fleming007impression.jpg
killermonkey

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« Reply #276 on: April 12, 2009, 12:38:11 AM »

Kavinsky, we appreciate feedback, but we are not inclined to listen to people who impose their will

but something does need to be done with the spawn system

Rig it up so that we can tell when someone on a lower or higher level can see us or atleast when there aiming at you

do something about the weapon sets

Just because YOU have a problem with it, doesn't mean the rest of our community does. We make our decisions based on global gameplay impacts and the community, not on a single person's viewpoint (except VC).
Kavinsky

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« Reply #277 on: April 12, 2009, 02:11:14 AM »

Sorry I didn't mean it like that, I was just a little pissed, I just played on one of the servers with a map with a lot of upwards walkways and I kept getting shot in the ass when I though I was safe, and it seemd like everyone else had ar33 and all I had was a lously hunting knife or the ocassional klobb all i got we're 4 kills to 12 deaths.
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« Reply #278 on: April 13, 2009, 03:42:29 PM »

I like all the characters
Just Samdia (or however you spell his name) needs black hands lol
Maybe add a few more characters like Trav, Natalia and maybe the evil woman from day another day! Electra I think!
Maybe some models like the random enemies you fight in the N64 version (referring to the guard) Like the snow guard ^^
Just a few character ideas!
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« Reply #279 on: April 13, 2009, 05:23:12 PM »

The characters will be added in due time.

It's Samedi, by the way.

The hands thing is because only one hand model was made for convenience. That will also be taken care of in due time.
Rodney 1.666

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« Reply #280 on: April 13, 2009, 08:27:28 PM »

Maybe some models like the random enemies you fight in the N64 version (referring to the guard) Like the snow guard ^^
Just a few character ideas!


Models for everyone are planned. (Though I don't know about the extra-extra players.)
drukqaddik

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« Reply #281 on: April 15, 2009, 07:27:28 AM »

hey i want to impose my will again and say BOTS!!! (you can kill me ingame)
killermonkey

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« Reply #282 on: April 15, 2009, 02:20:13 PM »

(you can kill me ingame)

with pleasure! Although that defeats the purpose of bots then...
CCsaint10 [bklax23]

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« Reply #283 on: April 15, 2009, 10:24:49 PM »

with pleasure! Although that defeats the purpose of bots then...

haha KM seems like on the offensive side today :) I don't blame him though that little rascal. :D
PPK

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« Reply #284 on: April 16, 2009, 10:15:06 PM »

Are you planning on changing the main menu's background? I thought it'd be a good idea, since the current one does not capture the true feel of the original, in my opinion. In no way I am saying the current one is badly made; contrary to that. It looks really good.

A folder with the MI6 symbol and Bond's picture could be added, like in the original, and maybe the font used on the main menu changed to something more like that used in a file like that. That's just my opinion.

This is not a necessary nor urgent change. It'd be a nice touch, a nice detail, so to speak.
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