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Author Topic: GES Update 10/23/09 [October Report]  (Read 10684 times)
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Spydow

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AR33 & AuG <3
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« Reply #15 on: October 24, 2009, 12:17:35 PM »

Awesome! Don't stop the good work!
bobo72a

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Dr. Doak bitch.
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« Reply #16 on: October 24, 2009, 12:32:30 PM »

<3 u gaise
Seiya

WNxJúlioCésar
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« Reply #17 on: October 24, 2009, 01:09:18 PM »

Lovely update. Can't wait to use Grenade Launcher. :)
WNxRicky

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00 Newbie
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« Reply #18 on: October 24, 2009, 02:12:24 PM »

Looks great. Beta 4 will be awesome.
Ruone Delacroix

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Ведущий Исследователь
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« Reply #19 on: October 24, 2009, 05:06:44 PM »

I'm so glad that you've put out another update like this. This has been very long awaited and I really cannot wait to play through the Caverns. Keep up the great work, guys. You're doing great.
X-tra

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Wut
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« Reply #20 on: October 24, 2009, 05:33:40 PM »

Oh yes!

YES YES YES YES YES!!!
NoodlePudding

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« Reply #21 on: October 24, 2009, 07:23:22 PM »

Noodle says wow its been forever. Cool rolling explosions and good call on the animations. Idk about this background music player thingy. sounds unnecesary.
ThePlumb3r

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« Reply #22 on: October 24, 2009, 07:58:40 PM »

And I jizz in my pants...
Seriously, the wait was worth it. Keep at it.
StrikerMan780

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Feeling like a sack of shit, as usual.
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« Reply #23 on: October 24, 2009, 09:47:04 PM »

Noodle says wow its been forever. Cool rolling explosions and good call on the animations. Idk about this background music player thingy. sounds unnecesary.

Sounds perfectly necessary to me. Remember GE's Multiplayer clearly enough? Certain songs were randomly picked from a set, depending on the map. From what I see, this would replicate such behavior, and allow all of the epic remixes of music for GES to be in at the same time. :) For example, Cradle could have both post and pre-beta3 Cradle Music. (I like the pre-beta3 music personally, but both are awesome.)
Gabbo

Quality Assurance Tester
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« Reply #24 on: October 24, 2009, 09:50:31 PM »

Getting it done Wake. Hopefully this'll bring in some new blood/attention.

Great report Wake. Nice too see we finally released some PR to show all those guys that we actually do something between releases... :)

Shhh. You'll ruin our lazy image.
mbsurfer

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Relax
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« Reply #25 on: October 24, 2009, 11:23:55 PM »

Finally nice to see all the hard work being shown to the public. Great update!
Jonathon [SSL]

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Animator, Particle Engineer, Videographer
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« Reply #26 on: October 24, 2009, 11:38:34 PM »

Idk about this background music player thingy. sounds unnecesary.

Well, the old system used the HL2 soundscapes system to play music, even though it's only supposed to be used for environmental sound effects. Essentially, since the music was controlled by soundscapes, it wouldn't loop properly and sometimes didn't work. The music player fixes this by making the music its own separate sound type playing in the engine, and it's played at a constant volume, loops, and crossfades between songs in the song list for each specific map.
The Cy

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Yeah
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« Reply #27 on: October 25, 2009, 01:22:45 PM »

holy mother shit in heaven, YEAAAAAAAAAH ! you are the best !!
irfman

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« Reply #28 on: October 25, 2009, 03:30:39 PM »

Cool, I see you took my Capture the Key idea into this mod. Very nice.
FReXx

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Nw Founder
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« Reply #29 on: October 25, 2009, 04:14:52 PM »

Really cool! Bunker arrives for beta 4?
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