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Author Topic: GES Update 10/23/09 [October Report]  (Read 13179 times)
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kraid

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« Reply #75 on: December 02, 2009, 03:04:20 PM »

Quote
do you sleep at all ?
Only once in a while.
WNx Buccfam

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« Reply #76 on: December 04, 2009, 02:20:47 AM »

Only once in a while.

lies
InvertedShadow

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« Reply #77 on: December 09, 2009, 11:22:24 AM »

maybe 3 new levels
don't you mean four?
five counting the return of ge_archives_frontzone
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« Reply #78 on: December 09, 2009, 01:30:59 PM »

don't you mean four?

holy shit !! this looks amazing ! it´s ... a monster ! the monster-level of all mothermonster-levels in the whole world !  :D
7FoX

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« Reply #79 on: December 09, 2009, 03:19:26 PM »

I want aztec, I see a picture in the update report, i hope it will be there too
EMH Mark I

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« Reply #80 on: December 09, 2009, 04:22:11 PM »

ge_aztec


Awesome, now I'll know where to find the armor on aztec upon its B4 release.  ;D
major

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« Reply #81 on: December 09, 2009, 04:24:47 PM »

And one 3rd party map ;)
Mangley

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« Reply #82 on: December 09, 2009, 04:51:58 PM »

Well Facility Backzone and Caverns are confirmed for Beta 4

Silo, Surface, Citadel, Aztec, and Archives Frontzone may or may not be in Beta 4... we'll have to wait and see.
V!NCENT

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« Reply #83 on: December 30, 2009, 02:39:26 PM »

What's the current status on Beta 4? Is it polishing? Is it testing and fixing bugs? Or is it just not at these stages yet?

In other words, what's still on the list that needs to be done in order for beta 4 to be released? I am not asking what you are going to put in it, I just want to know how long I'll have to wait to play it, without asking for a release date  ;)
Jeron [SharpSh00tah]

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« Reply #84 on: December 30, 2009, 05:11:20 PM »

What's the current status on Beta 4? Is it polishing? Is it testing and fixing bugs? Or is it just not at these stages yet?

In other words, what's still on the list that needs to be done in order for beta 4 to be released? I am not asking what you are going to put in it, I just want to know how long I'll have to wait to play it, without asking for a release date  ;)

Sometime between now and never :p
CCsaint10 [bklax23]

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« Reply #85 on: December 30, 2009, 09:00:31 PM »

Sometime between now and never :p

To be more descriptive since sharp is so boring :P, We are polishing, testing, and fixing bugs ALL at the same time. :) Some days are better than others. For instance, when sharp commits a map and it has all the glass falling over on the models and the floor missing/damaged, we regress a little bit and we have to take more time for his butt to get things straight. :P But overall, new things are added all the time which always makes questions difficult about release. A lot of the stuff we are "polishing", "bug fixing" and "testing" will be seen in the next update, but life happens and things get pushed back as you all know. :) You'll just have to wait and see....
Jeron [SharpSh00tah]

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« Reply #86 on: December 30, 2009, 09:03:42 PM »

For instance, when sharp commits a map and it has all the glass falling over on the models and the floor missing/damaged, we regress a little bit and we have to take more time for his butt to get things straight.

LIEZ!
CCsaint10 [bklax23]

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« Reply #87 on: December 30, 2009, 09:05:16 PM »

LIEZ!

Jussst kiddin. Love ya buddy.
V!NCENT

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« Reply #88 on: December 30, 2009, 09:10:52 PM »

But overall, new things are added all the time which always makes questions difficult about release. A lot of the stuff we are "polishing", "bug fixing" and "testing" will be seen in the next update, but life happens and things get pushed back as you all know. :) You'll just have to wait and see....
OK so you are not saying: "OK hold up. Feature freeze! Fix all the bugs. Modify everything so that it's playable and release it once it's totally playable.". Instead you are working on the mod untill you think: "OK we've put enough new shit into it that's finnished and once we reach a state in wich it's totally playable and not regressed like hell we compile it and put it online as a download." ?

Right.... xD
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