GeneralChurch
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« Reply #30 on: June 10, 2009, 11:43:51 PM » |
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only console which is easy, i am working on GES video as we speak, it will be done by about sunday if you can wait...
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GeneralChurch
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« Reply #32 on: June 11, 2009, 02:07:07 AM » |
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i am working on a bunch of video clips of GE source that i am making a video for. when i finish ill be sure to link u first ok?
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Proxy
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« Reply #34 on: August 09, 2009, 03:35:45 AM » |
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Frigate in my opinion would be an awesome map, I would have to make a music video for the song "I'm On a Boat" by The Lonely Island ft. T-Pain. It would be sweet!
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Rodney 1.666
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« Reply #35 on: August 09, 2009, 07:24:12 AM » |
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As soon as I read "make a music" I knew what was coming.
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[GE:S Com] DF Ank1
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« Reply #36 on: December 18, 2009, 08:03:51 PM » |
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Well i think it´s a good map. There are many room´s and coridors, and you don´t know when you open a door, if there is a enemy waiting for you or not. And it is sure funny that the bodies are flying around and finally in the water. lol.
But anytime we will have a ge_frigate , if it is a multiplayer level or not. At least when GE:S make a Singelplayer Mod, this map will be WIP.
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JcFerggy
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« Reply #38 on: February 06, 2010, 01:00:57 AM » |
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Oh gawd, that is an OLD third party map made back in the beta 1 days. I think Luchador did it, and it was fun to play, but I'm still looking forward to the new one.
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Luchador
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« Reply #39 on: February 06, 2010, 01:01:50 AM » |
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Yeah that was just an old custom map I never really finished. Enzo is working on the official one.
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kraid
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« Reply #40 on: February 06, 2010, 10:15:40 AM » |
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To bad this map was never finished. Except of a few fps drops course of optimizing issues and a few missing things, it was very good and fun to play on.
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codemaster94
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« Reply #41 on: February 06, 2010, 07:20:37 PM » |
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I never got to play it.
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V!NCENT
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« Reply #42 on: February 06, 2010, 07:27:17 PM » |
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Frigate could be awesome, if the playable part of the map would not be restricted to the ship only, like it does is in the movie (it's mounted).
So on the ship, in the 'halways' it would feature the gameplay of train. On both roofs of both sides (if you make it) you get the gameplay of the Unreal Tournament map of that flying rock with two sniper towers. Then you have the water part, for you own interpretation pleasures, and the dock.
If this is done right, ge_frigate could become an intense and uber MP map, but if this is not done to complete perfection it could instantly suck because of the huge lack of space to move in, so it must be de-cluttered and at the same time be true to the feel of ge64_frigate!
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Mangley
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« Reply #43 on: February 06, 2010, 11:16:12 PM » |
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I don't think a dock is necessary as part of the playing area, Frigate is a decent size when you think about it. There's plenty of rooms and corridors throughout the ship and large areas on the decks.
The layout is also quite cyclic, there's no dead-ends and every area has more than one exit. As it stands it's about the size of Facility in terms of playing area, except it's more compact and stacked up.
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{EFC}Cobra
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« Reply #44 on: February 19, 2010, 11:34:44 PM » |
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Being former Navy, I've actually seen one of these ships, La Fayette Class Frigate, up close and personal, honestly if you get dimensions right and all, you could easily put 16 people running and gunning and have as much closure as Facility as someone already said. IF there is going to be a Frigate map, keep the original map in mind, but I would base it moreso on the real thing.
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